Monday, September 24, 2007

And there was much rejoicing (yay)

Halo 3. Do I need to say more? But it looks like I'm doing it anyway, so here goes: already we're getting stories about how people have lined up for launch events and such, which doesn't surprise me in the least bit. I mean, given the money Microsoft funneled into the marketing of the game, and with all the pre-existing hype for the franchise, you know it's going to sell well. And of course, most review sites are jumping on the praise bandwagon with the lowest score (as of this writing) being an 88 out of 100.

But that's not to say I'm cynical about the game selling well. The franchise has become such a phenomenon that it's become recognized in the public eye for quite some time now, increasing recognition of the video game industry as a whole. And yeah, the series is pretty fun. Granted, I'm no big Halo fan, but Bungie got some stuff right. It was one of the first shooters to really bring a PC experience to a home console, and it's a pretty well polished game as well. Of course, it's fun, especially in multiplayer. I don't think the series is all that remarkable to me (it just feels like another futuristic shooter), but there's nothing really wrong with it at all.

Well, I'm sure some could argue that having Halo get all this recognition and respect takes away from other, supposedly better games, but I'm not going into that territory right now, mostly because I don't think that's happening. Halo is certainly popular among the more "casual" gamer types (I'm sure there are a lot that are really into it at my college), but hey, they're having fun, and we're having fun with both Halo and other games, so it all works out. Besides, a lot of the other games are marketed more towards a hardcore audience anyway - would you ever want a game like Deus Ex to have its own Mountain Dew flavor?

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